Throwing Attack (Giant)

It's a skill that enables you to use throwing weapons against your opponents. If you have the throwing tool and the throwing weapon in your hands, you can use the Throwing attack. Unlike arrows, you can immediately attack an enemy without aiming first

Details

 * Giant-specific skill.
 * Player's may run while this skill is loading and after it has loaded.
 * Requires an Atlatl and Javelins.
 * Short Javelins and Long Javelins stack to a maximum of 20, whereas Bundle of Short Javelins and Bundle of Long Javelins stack up to 50.
 * You can buy 2000 short or long javelins from the Item Shop for 100 nx and 150 nx respectively.
 * Throwing Attack has a cooldown of 25 seconds after use.
 * The Javelins are fairly expensive to buy and the 10/5/1% miss rate can still create an undesirable situation. The damage may be relatively low until higher ranks in comparison to other weapons and skills.
 * There is no accuracy meter like humans' and elves' Ranged Attack. The Javelin can be thrown immediately after loading.
 * This attack has a constant 90% accuracy at ranks F-6. The accuracy raises to 95% at ranks 5-2 and later 99% accuracy at rank 1.
 * The damage formula for Throwing Attack is (Atlatl Damage Range + Javelin Bonus + Strength Bonus + Equipment Damage Enchants) * Rank Muliplier.
 * Short Javelins add 10 max damage while Long Javelins add 25 max damage.
 * The damage shown on the player's status screen does not include all the bonuses, however the actual damage does.
 * Long Javelin (Jousting) adds 400 max and min to Throwing Attack, allowing players to achieve thousands of damage with this skill.
 * Strength adds less damage to Throwing Attack than it does to other melee attacks.
 * The damage multiplier is similar to Smash and Magnum Shot's damage multiplier.
 * As a ranged skill, Evasion can dodge Throwing Attack.
 * Despite being classified as a ranged ability, Throwing Attack is influenced by the Warrior Destiny.

Obtaining the Skill

 * Learned automatically upon equipping an Atlatl.