Dugald Castle Dungeon

Dugald Castle is located to the northeast of Dugald Aisle residential area.

The dungeon is similar to the Sen Mag Castle Dungeon. The dungeon can be located in the castle's basement and can be reached through a hole in the wall. A guard is posted outside this opening; he sells the dungeon pass for an amount of gold determined by the guild that owns the castle. To enter the dungeon, the party leader must purchase the pass; the pass cannot be traded or sold and has a time limit. Note: If you use Windmill regularly it is suggested that you bring some sort of shield or armor with passive melee defense or a set with explosive resistance because the explosive damage from sprites can be deadly.
 * The price of the dungeon pass is decided on the guild that owns the castle. It can range from up to and under 10,000 gold.

General Info
Number of Floors: 3 (Floor 2 has few rooms) Visible Floors: None

Monsters

 * Regular Spawns
 * Wolf Sprite (Floor 1)
 * Bear Sprite (Floor 2)
 * Horse Sprite (Floor 3)
 * Chandelier Spider
 * Pot Warrior
 * Bisque Doll (Floor 2)
 * Phantom Red Mask (Floor 1)
 * Phantom Black Mask (Floor 2)
 * Phantom White Mask (Floor 3)
 * Keep Hound
 * Mimic
 * Solo Boss:
 * Black Incubus
 * Party Boss:
 * Specter Army

Rewards

 * Gold (~5000)
 * Dagger (Suffix : Cold-Hearted, Cruel, Tragic, or Giant)
 * Warhammer (Prefixes : Imitation)
 * Rabbie Basic Fomor Pass
 * Ciar Basic Fomor Pass
 * Alby Basic Fomor Pass
 * Magic Powder